<html>
<head>
<title>Снежинки, летающии за курсором</title>
</head>
<body>
<div id="dot0" style="HEIGHT: 15px; POSITION:
absolute; VISIBILITY: hidden; WIDTH: 15px"><dd><img
border="0" src="../img/snegok.gif"></dd></div>
<div id="dot1" style="HEIGHT: 15px; POSITION:
absolute; WIDTH: 15px"><dd><img border="0"
src="snegok.gif"></dd></div>
<div id="dot2" style="HEIGHT: 15px; POSITION:
absolute; WIDTH: 15px"><dd><img border="0"
src="snegok.gif"></dd></div>
<div id="dot3" style="HEIGHT: 15px; POSITION:
absolute; WIDTH: 15px"><dd><img border="0"
src="snegok.gif"></dd></div>
<div id="dot4" style="HEIGHT: 15px; POSITION:
absolute; WIDTH: 15px"><dd><img border="0"
src="snegok.gif"></dd></div>
<div id="dot5" style="HEIGHT: 15px; POSITION:
absolute; WIDTH: 15px"><dd><img border="0"
src="snegok.gif"></dd></div>
<div id="dot6" style="HEIGHT: 15px; POSITION:
absolute; WIDTH: 15px"><dd><img border="0"
src="snegok.gif"></dd></div>
<script language=JavaScript>
<!-- hide code
var nDots = 7;
var Xpos = 0;
var Ypos = 0;
var DELTAT = .01;
var SEGLEN = 10;
var SPRINGK = 10;
var MASS = 1;
var GRAVITY = 50;
var RESISTANCE = 10;
var STOPVEL = 0.1;
var STOPACC = 0.1;
var DOTSIZE = 10;
var BOUNCE = 0.75;
var isNetscape = navigator.appName=="Netscape";
var followmouse = true;
init();
function init()
{
var i = 0;
dots = new Array();
for (i = 0; i < nDots; i++) {
dots[i] = new dot(i);
}
if (!isNetscape) {
setInitPositions()
}
for (i = 0; i < nDots; i++) {
dots[i].obj.left = dots[i].X;
dots[i].obj.top = dots[i].Y;
}
if (isNetscape) {
startanimate();
} else {
setTimeout("startanimate()", 3000);
}
}
function dot(i)
{
this.X = Xpos;
this.Y = Ypos;
this.dx = 0;
this.dy = 0;
if (isNetscape) {
this.obj = eval("document.dot" + i);
} else {
this.obj = eval("dot" + i + ".style");
}
}
function startanimate() {
setInterval("animate()", 20);
}
function setInitPositions()
{
var startloc = document.all.tags("LI");
var i = 0;
for (i = 0; i < startloc.length; i++) {
dots[i+1].X = startloc[i].offsetLeft +
startloc[i].offsetParent.offsetLeft;
dots[i+1].Y = startloc[i].offsetTop +
startloc[i].offsetParent.offsetTop +
DOTSIZE/2;
}
dots[0].X = dots[1].X;
dots[0].Y = dots[1].Y - SEGLEN;
}
function MoveHandler(e)
{
Xpos = e.pageX;
Ypos = e.pageY;
return true;
}
function MoveHandlerIE() {
Xpos = window.event.x;
Ypos = window.event.y;
}
if (isNetscape) {
document.captureEvents(Event.MOUSEMOVE);
document.onMouseMove = MoveHandler;
} else {
document.onmousemove = MoveHandlerIE;
}
function vec(X, Y)
{
this.X = X;
this.Y = Y;
}
function springForce(i, j, spring)
{
var dx = (dots[i].X - dots[j].X);
var dy = (dots[i].Y - dots[j].Y);
var len = Math.sqrt(dx*dx + dy*dy);
if (len > SEGLEN) {
var springF = SPRINGK * (len - SEGLEN);
spring.X += (dx / len) * springF;
spring.Y += (dy / len) * springF;
}
}
function animate() {
var start = 0;
if (followmouse) {
dots[0].X = Xpos;
dots[0].Y = Ypos;
start = 1;
}
for (i = start ; i < nDots; i++ ) {
var spring = new vec(0, 0);
if (i > 0) {
springForce(i-1, i, spring);
}
if (i < (nDots - 1)) {
springForce(i+1, i, spring);
}
var resist = new vec(-dots[i].dx * RESISTANCE,
-dots[i].dy * RESISTANCE);
var accel = new vec((spring.X + resist.X)/ MASS,
(spring.Y + resist.Y)/ MASS + GRAVITY);
dots[i].dx += (DELTAT * accel.X);
dots[i].dy += (DELTAT * accel.Y);
if (Math.abs(dots[i].dx) < STOPVEL &&
Math.abs(dots[i].dy) < STOPVEL &&
Math.abs(accel.X) < STOPACC &&
Math.abs(accel.Y) < STOPACC) {
dots[i].dx = 0;
dots[i].dy = 0;
}
dots[i].X += dots[i].dx;
dots[i].Y += dots[i].dy;
var height, width;
if (isNetscape) {
height = window.innerHeight;
width = window.innerWidth;
} else {
height = document.body.clientHeight;
width = document.body.clientWidth;
}
if (dots[i].X < 0) {
if (dots[i].dx < 0) {
dots[i].dx = BOUNCE * -dots[i].dx;
}
dots[i].X = 0;
}
dots[i].obj.left = dots[i].X;
dots[i].obj.top = dots[i].Y;
}
}
// -->
</SCRIPT>
</body>
</html>
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